Lego Lord of the Rings…
I will finally write that review I promised. “Lego: Lord of the Rings”. I will confess, I was, at first going to rip the game for a plethora of reasons; not limited to the game being frustrating, tedious, and at time monotonous. I was conviced until recently, that this was in fact the worst game Lego had ever brought to life. Then enter “Lego Movie Game”. Worst game EVER! However, this is not a review on the latter, so back to the subject.
Given that I’ve seen the worst Lego can do so far, I will give credit to “Lego: Lord of the Rings” for at least not being annoying. If anything it was semi educational, (yes, games can educate) in my case it gave me the short version of Tolkien’s massive work. I understand the over used phrases like “…My precious!”.
So that being said, I will say this. “Lego Lord of the Rings” will be a test of patience for sure. I get it, the whole book is about some guy or group of guys walking to a really far, far away place. Point taken, seriously, I see where Lego is going with their games and frankly I like the idea of the open map. I had some experience with it in “Batman 2” and even a bit on “Pirates of the Caribbean”. Those games did it well, in fact, so far, my favorite on that end is Batman 2. My problem has never been that the map in Lord of the Rings by comparison is huge. That… I actually liked. The part that I hated was the fact that even with the teleporting there was still an unnecessary amount of walking. Slow walking at that. I mean, at least in other Lego games you had, The Flash or Superman among others.
I understand, the games are intended for a young audience, but children are not as infantile as we would like to believe and their attention spans are definitively not what they use to be.
Let me be honest and say, that the subject matter was not exactly my favorite. I was not one of the fans that ran to the movie theater to watch The Lord of the Rings Trilogy. Nor did I read the books by Tolkien. So maybe that is another reason to stick to the things we know. I mean there are certain subjects like super heroes that even if you didn’t read every last comic you still get the subject matter.
This game was also one of the first Lego games to use voices. Quite frankly I thought I would hate it. I was pleasantly surprised how well they work not only as comic relief but in my case to understand a game’s subject matter. So over all, this game is worth playing, and if you are a fan of Tolkien it will be as pleasant an experience as it was for Potter fans when Lego Harry Potter came out.